var status = -1;
var selectionLog = [];

function start() {
    action(1, 0, 0)
}

function action(d, c, b) {
    if (status == 0 && d == 0) {
        cm.dispose();
        return
    }
    status++;
    selectionLog[status] = b;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.spawnMobLimit(2400019, 1, 1300, 29, 100);
            cm.spawnMobLimit(2400019, 1, 1300, 29, 100);
            cm.spawnMobLimit(2400018, 1, 1500, 29, 100);
            cm.spawnMobLimit(2400018, 1, 1500, 29, 100);
            cm.spawnMobLimit(2400019, 1, 1700, 29, 100);
            cm.spawnMobLimit(2400019, 1, 1700, 29, 100);
            cm.spawnMobLimit(2400018, 1, 1900, 29, 100);
            cm.spawnMobLimit(2400018, 1, 1900, 29, 100);
            cm.spawnMobLimit(2400019, 1, 2100, 29, 100);
            cm.spawnMobLimit(2400019, 1, 2100, 29, 100);
            cm.spawnMobLimit(2400018, 1, 2300, 29, 100);
            cm.spawnMobLimit(2400018, 1, 2300, 29, 100);
            cm.spawnMobLimit(2400019, 1, 2500, 29, 100);
            cm.spawnMobLimit(2400019, 1, 800, -282, 100);
            cm.spawnMobLimit(2400019, 1, 800, -282, 100);
            cm.spawnMobLimit(2400019, 1, 1000, -328, 100);
            cm.spawnMobLimit(2400019, 1, 1000, -328, 100);
            cm.spawnMobLimit(2400018, 1, 1200, -331, 100);
            cm.spawnMobLimit(2400018, 1, 1200, -331, 100);
            cm.spawnMobLimit(2400019, 1, 1400, -331, 100);
            cm.spawnMobLimit(2400019, 1, 1400, -331, 100);
            cm.spawnMobLimit(2400018, 1, 1600, -331, 100);
            cm.spawnMobLimit(2400018, 1, 1600, -331, 100);
            cm.spawnMobLimit(2400018, 1, 1850, -211, 100);
            cm.spawnMobLimit(2400018, 1, 1850, -211, 100);
            cm.spawnMobLimit(2400018, 1, 2050, -211, 100);
            cm.spawnMobLimit(2400018, 1, 2050, -211, 100);
            cm.spawnMobLimit(2400018, 1, 2250, -211, 100);
            cm.spawnMobLimit(2400018, 1, 2250, -211, 100);
            cm.spawnMobLimit(2400018, 1, 1300, -631, 100);
            cm.spawnMobLimit(2400018, 1, 1300, -631, 100);
            cm.spawnMobLimit(2400018, 1, 1450, -631, 100);
            cm.spawnMobLimit(2400018, 1, 1450, -631, 100);
            cm.spawnMobLimit(2400018, 1, 1600, -631, 100);
            cm.spawnMobLimit(2400018, 1, 1600, -631, 100);
            cm.spawnMobLimit(2400018, 1, 1750, -631, 100);
            cm.spawnMobLimit(2400018, 1, 1750, -631, 100);
            cm.spawnMobLimit(2400018, 1, 1900, -631, 100);
            cm.spawnMobLimit(2400018, 1, 1900, -631, 100);
            cm.spawnMobLimit(2400018, 1, 2050, -631, 100);
            cm.spawnMobLimit(2400018, 1, 2050, -631, 100);
            cm.spawnMobLimit(2400018, 1, 2200, -631, 100);
            cm.spawnMobLimit(2400018, 1, 2200, -631, 100);
            cm.fieldEffect_ScreenMsg("monsterPark/stageEff/final");
            cm.spawnMobLimit(2400019, 1, 2500, 29, 100);
            cm.dispose()
        }
    }
};